3D Modeling & Rendering for Interior Design introduces students to the digital tools and techniques used to develop, visualize, and present interior design concepts. Using SketchUp, students learn to create three-dimensional models of interior spaces, translating design ideas into detailed digital representations that communicate spatial layouts, proportions, and design elements.
Building on these modeling fundamentals, the course explores the principles of rendering, including how lighting, materials, textures, and composition contribute to a more realistic and compelling visualization. Students receive guided instruction in using V-Ray to produce rendered images and Adobe Photoshop to refine and enhance their final presentations.
Through a step-by-step, hands-on approach, students develop the technical skills to move from basic 3D models to polished visual presentations, helping them communicate their design intent more effectively and prepare their concepts for professional presentation.
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MEDIUM OF INSTRUCTION:
Classes are conducted primarily in English.
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SCHEDULE:
Face to Face - Wednesdays | 8:00AM - 11:00AM | February 24, 2027 - June 23, 2027
NOTE: Class schedules are subject to change without prior notice. Our Admissions Office will notify enrolled students of any updates or changes to the class schedule.
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COURSE OUTLINE:
- Week 1: Course Orientation and Getting Started with SketchUp
- Week 2: Exploring 2D and 3D Design Concepts
- Week 3: Building with Basic Geometries
- Week 4: Scaling and Geometry Management
- Week 5: Crafting Complex Geometries
- Week 6: Organizing Models with Scenes and Tags
- Week 7: Exploring the Basic Texture Library and Customizing Textures for Unique Applications
- Week 8: Visual Enhancements with Scenes, Shadows, and Sections
- Week 9: Midterm: Render-Ready Models
- Week 10: Introduction to Rendering and Presentation Styles
- Week 11: Mastering Exposure in Rendering
- Week 12: Setting Up Texture Materials: Wood, Concrete, Bump Maps, and Carpet
- Week 13: Setting up Textures Materials: Glass, Mirrors, Chrome and Emissive
- Week 14: Adjusting Sunlight and Incorporating HDRI for Realism
- Week 15: Using IES Settings for Artificial Lights
- Week 16: VRAY Objects, Rendering sections, and Incorporating Additional Objects
- Week 17: Enhancing Renders with Post-Processing Tools
- Week 18: Final Output
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MATERIALS NEEDED:
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Desktop or laptop computer, i5 or i7 at least 8gb of RAM
- Installed CAD Software, Adobe Photoshop, and Adobe Lightroom (Optional)
- Installed Sketchup program (latest 2017)
- Installed VRAY plug-in
- Mouse with scroll wheel
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PAYMENT TERMS:
For your convenience, SoFA accepts credit and debit cards, GCash, GrabPay, Maya, and Buy Now, Pay Later installment plans through BillEase and Atome, available via PayMongo at checkout.
- Full Payment
- Upon Enrollment: PHP 34,303.09
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12-Part Installment Plan (via Bukas)
- I f you wish to avail of this installment plan, please contact our Admissions Office at admissions@sofa.edu.ph for assistance.